AI Insights · Timothy · April 2024
Top 5 Casual Games on iOS in Mexico: Q1 2024 Performance
In the first quarter of 2024, the top casual games on iOS in Mexico showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance.
Throughout the first quarter of 2024, the top 5 casual games on iOS in Mexico displayed distinct trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Subway Surfers from Sybo Games ApS saw its weekly revenue fluctuate, peaking at around $1K in the week of February 19 and closing the quarter at approximately $508. Weekly downloads started strong with about 39K in early January but dipped to around 26K by early March, before recovering to roughly 32K by the end of the quarter. Active users remained relatively stable, with minor fluctuations, starting the quarter at 1.25M and ending at 1.22M.
Royal Match from Dream Games experienced a notable increase in weekly revenue, peaking at $148.7K in mid-March. However, weekly downloads showed a downward trend, starting at around 39K in early January and dropping to approximately 18.7K by the end of March. Active users, on the other hand, remained steady, starting the quarter at 177K and ending at about 189.7K.
Among Us! from InnerSloth LLC had consistent weekly revenue, peaking at around $827 in early February and ending the quarter at approximately $776. Weekly downloads saw a decline, starting at about 39.3K in early January and decreasing to around 29.3K by the end of March. Active users fluctuated, starting at 96.7K and ending at around 87K.
8 Ball Pool™ from Miniclip.com showed consistent weekly revenue, peaking at roughly $15.1K in early January and ending the quarter at about $11.9K. Weekly downloads remained stable, starting at around 32.6K and ending at approximately 23.1K. Active users showed minor fluctuations, starting at 718.8K and ending at about 677.1K.
Township from Playrix saw a steady increase in weekly revenue, peaking at $36.8K in late February and closing the quarter at approximately $32.9K. Weekly downloads started at around 12.3K in early January and peaked at roughly 31K in early March before stabilizing around 25.1K by the end of the quarter. Active users showed a significant increase, starting at 51.9K and ending at about 83.4K.
The data presented here is sourced from Sensor Tower. For more in-depth insights and trends, visit Sensor Tower's website.